Accedi

Benthic Biomancer + The Wise Mothman + Stinkweed Imp

Produces: Infinite self-mill

Color identity
BGU

Prerequisites

You have a way to draw a card.

Steps

  1. Attempt to draw card, instead choosing to mill 5 cards and return Stinkweed Imp from your graveyard to your hand.
  2. If you milled a nonland card, The Wise Mothman triggers, putting a +1/+1 counter on Benthic Biomancer.
  3. Benthic Biomancer triggers, causing you to draw a card and discard Stinkweed Imp.
  4. Repeat.
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Benthic Biomancer + The Wise Mothman + Stinkweed Imp — Combos · MTGAI