Rite of Passage + Walking Ballista + Benevolent Hydra
Produces: Infinite damage, Infinite +1/+1 counters on creatures you control
- Rite of Passage
- Walking Ballista
- Benevolent Hydra
- Color identity
- G
Steps
- Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to itself.
- Rite of Passage triggers, putting two +1/+1 counters on Walking Ballista.
- Repeat an arbitrarily large number of times.
- Move to the next turn, removing all damage marked on Walking Ballista.
- Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target.
- Repeat step 5 as desired.
How to execute this combo
The "Rite of Passage + Walking Ballista + Benevolent Hydra" combo takes 6 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.
The end result: Infinite damage, Infinite +1/+1 counters on creatures you control.
Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.
The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.