Fire Ants + Cacophodon + Rite of Passage
Produces: Infinite +1/+1 counters on certain creatures, Infinite damage to some creatures
- Fire Ants
- Cacophodon
- Rite of Passage
- Color identity
- RG
Prerequisites
Cacophodon has toughness 2 or greater. Fire Ants does not have summoning sickness.
Steps
- Activate Fire Ants by tapping it, dealing 1 damage to each other creature without flying.
- Rite of Passage triggers for each creature you control that was dealt damage this way, and Cacophodon triggers once.
- Resolve all Rite of Passage triggers, putting a +1/+1 counter on each creature you control that was dealt damage.
- Resolve the Cacophodon trigger, untapping Fire Ants.
- Repeat.
How to execute this combo
The "Fire Ants + Cacophodon + Rite of Passage" combo takes 5 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.
The end result: Infinite +1/+1 counters on certain creatures, Infinite damage to some creatures.
Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.
The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.