Accedi

Guilty Conscience + Ill-Tempered Loner // Howlpack Avenger

Produces: Infinite damage

Color identity
RW

Prerequisites

You have a way to cause Ill-Tempered Loner // Howlpack Avenger to take damage.

Steps

  1. Cause Ill-Tempered Loner // Howlpack Avenger to take damage by any method.
  2. Ill-Tempered Loner // Howlpack Avenger triggers, dealing damage to an opponent.
  3. Guilty Conscience triggers, dealing damage to Ill-Tempered Loner // Howlpack Avenger.
  4. Repeat from step 2.

How to execute this combo

The "Guilty Conscience + Ill-Tempered Loner // Howlpack Avenger" combo takes 4 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: Infinite damage.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

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