Unctus, Grand Metatect + Freed from the Real
Produces: Infinite draw triggers, Infinite looting, Infinite self-discard triggers


- Color identity
- U
- Mana
- {U/P} if the creature with Freed from the Real attached is not blue
Prerequisites
Freed from the Real attached to a creature without summmoning sickness that can tap to produce at least {U}.
Steps
- If the creature with Freed from the Real attached is not blue, activate Unctus by paying {U/P}, causing the creature to become a blue artifact in addition to its other types until end of turn.
- Activate the creature by tapping it, adding at least {U}.
- The creature triggers, causing you to loot.
- Activate Freed from the Real's second ability by paying {U}, untapping the creature.
- Repeat from step 2.
How to execute this combo
The "Unctus, Grand Metatect + Freed from the Real" combo takes 5 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.
The end result: Infinite draw triggers, Infinite looting, Infinite self-discard triggers.
Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.
The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.