Wayta, Trainer Prodigy + Spitemare
Produces: Infinite damage


- Color identity
- RGW
Prerequisites
Spitemare has indestructible.
Steps
- Deal damage to Spitemare.
- Spitemare triggers twice. Resolve the first trigger, dealing damage to any target.
- Resolve the second Spitemare trigger, dealing damage to itself.
- Repeat from step 2.
How to execute this combo
The "Wayta, Trainer Prodigy + Spitemare" combo takes 4 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.
The end result: Infinite damage.
Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.
The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.