Accedi

Savage Ventmaw + Aggravated Assault

Produces: Infinite combat damage, Infinite combat phases, Infinite green mana, Infinite mana creatures you control can produce, Infinite red mana, Infinite untap of creatures you control

Savage VentmawAggravated Assault
Color identity
RG

Prerequisites

Savage Ventmaw does not have summoning sickness. An opponent is unable to block and kill Savage Ventmaw.

Steps

  1. Declare Savage Ventmaw as an attacker, attacking an opponent unable to block and kill it.
  2. Savage Ventmaw triggers, adding {R}{R}{R}{G}{G}{G}.
  3. Move to your post-combat main phase.
  4. Activate Aggravated Assault by paying {3}{R}{R}, untapping all creatures you control and causing you to get an additional combat and main phase after this one.
  5. Repeat.

How to execute this combo

The "Savage Ventmaw + Aggravated Assault" combo takes 5 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: Infinite combat damage, Infinite combat phases, Infinite green mana, Infinite mana creatures you control can produce, Infinite red mana, Infinite untap of creatures you control.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

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