Kefka, Court Mage // Kefka, Ruler of Ruin + Magmakin Artillerist
Produces: Near-infinite damage, Infinite self-discard triggers, Infinite draw triggers, Infinite rummaging


- Color identity
- UBR
Prerequisites
You have a number of cards in your hand that is greater than your maximum hand size.
Steps
- Proceed to your cleanup step, causing you to discard down to your maximum hand size.
- Magmakin Artillerist triggers for each card discarded this way.
- Resolve the first Magmakin Artillerist trigger, dealing damage to each opponent.
- Kefka triggers, causing you to draw a card for each opponent that lost life.
- Repeat from step 3 as needed for all remaining Magmakin Artillerist triggers.
- Once all players have passed priority and the stack is empty, you will still be in your cleanup step, and will discard down to your maximum hand size.
- Repeat from step 2.
How to execute this combo
The "Kefka, Court Mage // Kefka, Ruler of Ruin + Magmakin Artillerist" combo takes 7 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.
The end result: Near-infinite damage, Infinite self-discard triggers, Infinite draw triggers, Infinite rummaging.
Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.
The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.