Accedi

Kefka, Court Mage // Kefka, Ruler of Ruin + Magmakin Artillerist

Produces: Near-infinite damage, Infinite self-discard triggers, Infinite draw triggers, Infinite rummaging

Kefka, Court Mage // Kefka, Ruler of RuinMagmakin Artillerist
Color identity
UBR

Prerequisites

You have a number of cards in your hand that is greater than your maximum hand size.

Steps

  1. Proceed to your cleanup step, causing you to discard down to your maximum hand size.
  2. Magmakin Artillerist triggers for each card discarded this way.
  3. Resolve the first Magmakin Artillerist trigger, dealing damage to each opponent.
  4. Kefka triggers, causing you to draw a card for each opponent that lost life.
  5. Repeat from step 3 as needed for all remaining Magmakin Artillerist triggers.
  6. Once all players have passed priority and the stack is empty, you will still be in your cleanup step, and will discard down to your maximum hand size.
  7. Repeat from step 2.

How to execute this combo

The "Kefka, Court Mage // Kefka, Ruler of Ruin + Magmakin Artillerist" combo takes 7 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: Near-infinite damage, Infinite self-discard triggers, Infinite draw triggers, Infinite rummaging.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

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