Accedi

Bruce Banner // The Incredible Hulk + Caltrops

Produces: Infinite combat phases, Infinite +1/+1 counters on a creature

Color identity
GUR

Prerequisites

An opponent cannot block and kill The Incredible Hulk.

Steps

  1. Declare The Incredible Hulk as an attacker.
  2. Caltrops triggers, dealing 1 damage to The Incredible Hulk.
  3. The Incredible Hulk triggers, putting a +1/+1 counter on it, untapping it and giving you an additional combat phase after this one.
  4. Repeat each combat phase.

How to execute this combo

The "Bruce Banner // The Incredible Hulk + Caltrops" combo takes 4 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: Infinite combat phases, Infinite +1/+1 counters on a creature.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

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Bruce Banner // The Incredible Hulk + Caltrops — Combos · MTGAI