Accedi

Magosi, the Waterveil + Rings of Brighthearth + Deserted Temple

Produces: Infinite turns, Lock

Color identity
U
Mana
{3}{U} each turn

Steps

  1. Activate Magosi's second ability by paying {U} and tapping it.
  2. Rings of Brighthearth triggers, choose not to pay.
  3. Resolve the Magosi ability, putting an eon counter on it and causing you to skip your next turn.
  4. Activate Deserted Temple's second ability by paying {1} and tapping it, untapping Magosi.
  5. Activate Magosi's third ability by tapping it, removing an eon counter from it and returning it from the battlefield to your hand.
  6. Rings of Brighthearth triggers, causing you to pay {2} to copy Magosi's ability.
  7. Resolve both Magosi abilities, causing you to take two extra turns after this one.
  8. Play Magosi.
  9. Move to your first extra turn, which is skipped due to Magosi's ability which resolved in step 3.
  10. Move to your second extra turn.
  11. Repeat.

How to execute this combo

The "Magosi, the Waterveil + Rings of Brighthearth + Deserted Temple" combo takes 11 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: Infinite turns, Lock.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

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Magosi, the Waterveil + Rings of Brighthearth + Deserted Temple — Combos · MTGAI