Accedi

Asmodeus the Archfiend + Quicksilver Elemental + Skirge Familiar

Produces: Infinite self-discard triggers, Infinite draw triggers, Infinite looting, Near-infinite black mana, Near-infinite card draw

Color identity
UB
Mana
{U}{B}{B}{B}

Prerequisites

You have a way to remove Asmodeus from the battlefield.

Steps

  1. Activate Quicksilver Elemental by paying {U}, causing it to gain Asmodeus's activated abilities until end of turn.
  2. Remove Asmodeus from the battlefield.
  3. Activate Quicksilver Elemental using Asmodeus's first ability by paying {B}{B}{B}, causing you to draw seven cards.
  4. Activate Skirge Familiar three times by discarding three cards, adding {B}{B}{B}.
  5. Repeat from step 3.

How to execute this combo

The "Asmodeus the Archfiend + Quicksilver Elemental + Skirge Familiar" combo takes 5 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: Infinite self-discard triggers, Infinite draw triggers, Infinite looting, Near-infinite black mana, Near-infinite card draw.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

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Asmodeus the Archfiend + Quicksilver Elemental + Skirge Familiar — Combos · MTGAI