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霊気の撃ち込み

霊気の撃ち込み

マナ・コスト:

インスタント

ルールテキスト

呪文1つを対象とする。を得る。その後、望む個数のを支払ってもよい。その呪文のコントローラーが、これにより支払われた1個につきを支払わないかぎり、それを打ち消す。
レアリティ
common
価格
$0.18 · €0.08
使用可能フォーマット
modernlegacyvintagecommanderpauper
Scryfall で見る

裁定

  • You choose the target spell as you cast Aether Spike. You don't choose how much  to pay until Aether Spike is resolving. No player may take actions between the time you choose how much  to pay and the time the target spell's controller chooses whether or not to pay for each  paid this way.

    2024-06-07

  • You may pay zero . You will get , and the target spell will resolve as long as its controller chooses to pay . In most cases, this won't be a difficult choice for them.

    2024-06-07

  • is the energy symbol. It represents one energy counter.

    2024-06-07

  • Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.

    2024-06-07

  • Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)

    2024-06-07

  • If an effect says you get one or more , you get that many energy counters. To pay one or more , you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

    2024-06-07

  • Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.

    2024-06-07

  • Some triggered abilities state that you "may pay" a certain amount of . You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of as the ability resolves.

    2024-06-07

  • Some triggered abilities that state that you "may pay" a certain amount of describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.

    2024-06-07

  • If a spell or ability with one or more targets states that you "may pay" some amount of , and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any even if you want to.

    2024-06-07

  • Some spells and abilities that give you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any .

    2024-06-07

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