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アーティファクト — 装備品

ルールテキスト

生体武器(この装備品が戦場に出たとき、黒の0/0のファイレクシアン・細菌・クリーチャー・トークン1体を生成する。その後、これをそれにつける。) 装備しているクリーチャーは+1/+1の修整を受ける。 装備しているクリーチャーが攻撃するたび、各対戦相手はそれぞれ1点のライフを失う。 装備
レアリティ
common
価格
$0.17 · €0.13
使用可能フォーマット
modernlegacyvintagecommanderpauper
Scryfall で見る

裁定

  • The Phyrexian Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.

    2024-06-07

  • Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Phyrexian Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.

    2024-06-07

  • If the Phyrexian Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.

    2024-06-07

  • If the living weapon trigger causes two Phyrexian Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.

    2024-06-07

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