Pramikon, Sky Rampart + Spark Double
Produces: Creatures can't attack, Lock


- Color identity
- URW
Prerequisites
Pramikon and Spark Double are naming different directions. You have at least two opponents.
Steps
- Because Spark Double and Pramikon disagree on the direction in which players can attack, players are unable to attack at all so long as there are three or more players.
How to execute this combo
The "Pramikon, Sky Rampart + Spark Double" combo takes 1 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.
The end result: Creatures can't attack, Lock.
Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.
The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.