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Approach of the Second Sun + Vampiric Tutor

Produces: Win the game

Approach of the Second SunVampiric Tutor
Color identity
WB
Mana
{12}{W}{W}{B}

Prerequisites

You have a way to draw a card.

Steps

  1. Cast Approach of the Second Sun by paying {6}{W}, causing you to gain 7 life and put Approach of the Second Sun into your library seventh from the top.
  2. Cast Vampiric Tutor by paying {B}, searching your library for Approach of the Second Sun and putting it on top of your library and causing you to lose 2 life.
  3. Draw Approach of the Second Sun from your library.
  4. Cast Approach of the Second Sun by paying {6}{W}, causing you to win the game.

How to execute this combo

The "Approach of the Second Sun + Vampiric Tutor" combo takes 4 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: Win the game.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

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