Najeela, the Blade-Blossom + Old Gnawbone
产生: Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers, Infinite artifact tokens, Infinite creature tokens with haste, Near-infinite Treasure tokens, Near-infinite artifact ETB, Near-infinite artifact LTB, Near-infinite artifact sacrifice triggers, Near-infinite colored mana, Near-infinite combat damage, Near-infinite combat phases, Infinite colored mana, Infinite combat phases, Infinite lifegain, Infinite lifegain triggers, Infinite Treasure tokens
- Najeela, the Blade-Blossom
- Old Gnawbone
- 颜色标识
- WUBRG
前提条件
You control creatures that can deal at least six combat damage that cannot be blocked by an opponent.
步骤
- Attack with the creatures to deal at least six combat damage to a player, triggering Old Gnawbone's ability, creating at least six Treasure tokens.
- Before the end of your combat phase, activate five Treasure tokens by tapping and sacrificing them, to add {W}{U}{B}{R}{G}.
- Activate Najeela by paying {W}{U}{B}{R}{G} to untap all creatures you control, give them trample, lifelink, and haste and to get an additional combat phase and an additional main phase after that.
- End the combat phase.
- Repeat.
How to execute this combo
The "Najeela, the Blade-Blossom + Old Gnawbone" combo takes 5 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.
The end result: Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers, Infinite artifact tokens, Infinite creature tokens with haste, Near-infinite Treasure tokens, Near-infinite artifact ETB, Near-infinite artifact LTB, Near-infinite artifact sacrifice triggers, Near-infinite colored mana, Near-infinite combat damage, Near-infinite combat phases, Infinite colored mana, Infinite combat phases, Infinite lifegain, Infinite lifegain triggers, Infinite Treasure tokens.
Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.
The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.