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Hellkite Charger + Shriekwood Devourer

Produces: Infinite creature ETB, Infinite combat phases, Infinite mana lands you control can produce, Infinite untap of lands you control

Color identity
RG

Prerequisites

You control up to seven lands that can tap to produce at least {5}{R}{R}. You control a creature with power 7 or greater that does not have summoning sickness, and that cannot be blocked and killed by an opponent.

Steps

  1. Declare any creature with power 7 or greater that cannot be blocked and killed by an opponent and Hellkite Charger if it isn't the aforementioned creature as attackers.
  2. Shriekwood Devourer and Hellkite Charger trigger.
  3. Resolve the Shriekwood Devourer trigger, untapping at least seven lands.
  4. Holding priority, activate up to seven lands by tapping them, adding at least {5}{R}{R}.
  5. Resolve the Hellkite Charger trigger, causing you to pay {5}{R}{R} to untap all attacking creatures you control and causing you to get an additional combat phase after this one.
  6. Repeat.

How to execute this combo

The "Hellkite Charger + Shriekwood Devourer" combo takes 6 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: Infinite creature ETB, Infinite combat phases, Infinite mana lands you control can produce, Infinite untap of lands you control.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

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