Hellkite Charger + Shriekwood Devourer
Produces: Infinite creature ETB, Infinite combat phases, Infinite mana lands you control can produce, Infinite untap of lands you control
- Hellkite Charger
- Shriekwood Devourer
- Color identity
- RG
Prerequisites
You control up to seven lands that can tap to produce at least {5}{R}{R}. You control a creature with power 7 or greater that does not have summoning sickness, and that cannot be blocked and killed by an opponent.
Steps
- Declare any creature with power 7 or greater that cannot be blocked and killed by an opponent and Hellkite Charger if it isn't the aforementioned creature as attackers.
- Shriekwood Devourer and Hellkite Charger trigger.
- Resolve the Shriekwood Devourer trigger, untapping at least seven lands.
- Holding priority, activate up to seven lands by tapping them, adding at least {5}{R}{R}.
- Resolve the Hellkite Charger trigger, causing you to pay {5}{R}{R} to untap all attacking creatures you control and causing you to get an additional combat phase after this one.
- Repeat.
How to execute this combo
The "Hellkite Charger + Shriekwood Devourer" combo takes 6 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.
The end result: Infinite creature ETB, Infinite combat phases, Infinite mana lands you control can produce, Infinite untap of lands you control.
Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.
The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.