Anmelden

Triskaidekaphile + Drown in Dreams

Produces: Win the game at the beginning of your next upkeep

TriskaidekaphileDrown in Dreams
Color identity
U
Mana
{15}{U} at most

Prerequisites

You have 13 or fewer cards in hand.

Steps

  1. During the end step before your turn, cast Drown in Dreams by paying {15}{U} minus {1} for each card in your hand, causing you to draw cards until you have thirteen cards in hand.
  2. At the beginning of your upkeep, Triskaidekaphile triggers, causing you to win the game.

How to execute this combo

The "Triskaidekaphile + Drown in Dreams" combo takes 2 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: Win the game at the beginning of your next upkeep.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

Commander Spellbook →