Toph, the First Metalbender + Caged Sun
Produces: Draw the game
- Toph, the First Metalbender
- Caged Sun
- Color identity
- RGW
Prerequisites
You control a mana-producing land who can produce mana of the color named by Caged Sun.
Steps
- Activate a land by tapping it, adding at least one mana of the color named by Caged Sun.
- Caged Sun triggers, adding one mana of that color.
- Caged Sun triggers again, as it is a land due to Toph, adding one mana of that color.
- Step 3 repeats in a mandatory infinite loop, causing the game to end in a draw.
How to execute this combo
The "Toph, the First Metalbender + Caged Sun" combo takes 4 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.
The end result: Draw the game.
Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.
The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.