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Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Sin, Unending Cataclysm + Umbral Collar Zealot

Produces: Infinite creature ETB, Infinite creature LTB, Infinite death triggers, Infinite creature sacrifice triggers, Infinite surveil, Infinite +1/+1 counters on creatures you control

Color identity
GWUB

Prerequisites

You control another nontoken creature with base toughness 2 or greater that does not have a -1/-1 counter on it.

Steps

  1. Activate Umbral Collar Zealot by sacrificing the additional creature.
  2. When the creature dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it.
  3. Resolve the Umbral Collar Zealot ability.
  4. Activate Umbral Collar Zealot by sacrificing Sin.
  5. When Sin dies, it triggers twice.
  6. Resolve the first trigger, returning Sin from your graveyard to the battlefield with a -1/-1 counter on it. As Sin enters, remove the -1/-1 counter from the creature sacrificed in step 1, causing Sin to enter with a +1/+1 counter on it instead.
  7. Resolve the second Sin trigger, putting the counters it had on it when it was sacrificed onto a creature you control and failing to shuffle it into your library as it's no longer in your graveyard.
  8. Resolve the Umbral Collar Zealot ability from step 4.
  9. Repeat.

How to execute this combo

The "Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Sin, Unending Cataclysm + Umbral Collar Zealot" combo takes 9 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: Infinite creature ETB, Infinite creature LTB, Infinite death triggers, Infinite creature sacrifice triggers, Infinite surveil, Infinite +1/+1 counters on creatures you control.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

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Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Sin, Unending Cataclysm + Umbral Collar Zealot — Combos · MTGAI