
Arkaner Nahkampf
Manakosten:
Verzauberung
Regeltext
When to play this card
Arcane Melee shows up in thousands of Commander and constructed lists as a staple in its role. EDHREC and tournament data confirm it is widely played — not because it is broken, but because it efficiently fills a slot in your curve or interaction package.
In deckbuilding: Enchantment — lasting effect or aura. Tune the number of copies to your format (1 in Commander, up to 4 in 60-card). If your deck lacks an answer to what this card does, consider sideboard slots or a same-mana-cost alternative.
- Seltenheit
- rare
- Preise
- $0.34 · €0.31
- Legal in
- modernlegacyvintagecommander
Regelentscheidungen
Arcane Melee can’t reduce the colored mana requirement of an instant or sorcery spell.
2012-05-01
If there are additional costs to cast a spell, such as a kicker cost or a cost imposed by another effect (such as Thalia, Guardian of Thraben’s ability), apply those increases before applying cost reductions.
2012-05-01
Arcane Melee can reduce alternative costs such as miracle costs.
2012-05-01
The cost to cast an instant or sorcery spell with one generic mana in its mana cost will be reduced by . For example, an instant spell with a mana cost of would cost to cast.
2012-05-01
Combos with Arkaner Nahkampf
- Ghostly Flicker + Arcane Melee + Archaeomancer
- Ghostly Flicker + Arcane Melee + Archaeomancer + Gilded Lotus
- Ghostly Flicker + Arcane Melee + Mnemonic Wall
- Ghostly Flicker + Arcane Melee + Shipwreck Dowser
- Ghostly Flicker + Arcane Melee + Scholar of the Ages
- Ghostly Flicker + Arcane Melee + Salvager of Secrets











