
Vormacht der Temur
Manakosten:
Verzauberung
Regeltext
- Seltenheit
- rare
- Preise
- $2.67 · €2.73
- Legal in
- pioneermodernlegacyvintagecommander
Regelentscheidungen
If a creature is entering the battlefield under your control, consider static abilities to determine whether its power is 4 or greater. Spells, activated abilities, and triggered abilities can't be used to raise the creature's power in time to have Temur Ascendancy's last ability trigger or to lower it in time to stop it from triggering.
2021-03-19
Once the last ability of Temur Ascendancy has triggered, lowering the power of the creature won't stop you from drawing a card.
2021-03-19
If Temur Ascendancy leaves the battlefield, creatures you control lose haste. If they haven't been under your control since the turn began and don't otherwise have haste, they can't attack this turn. If they've already attacked, they remain attacking creatures.
2021-03-19
Combos with Vormacht der Temur
- Hullbreaker Horror + Selvala, Heart of the Wilds + Temur Ascendancy
- Garth One-Eye + Displacer Kitten + Temur Ascendancy
- Garth One-Eye + Deadeye Navigator + Temur Ascendancy
- Horde of Notions + Jegantha, the Wellspring + Ashling's Command + Temur Ascendancy
- Selvala, Heart of the Wilds + Deadeye Navigator + Temur Ascendancy
- Terra, Magical Adept // Esper Terra + Barbara Wright + Temur Ascendancy









