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Red Hulk + Ill-Tempered Loner // Howlpack Avenger + Odric, Lunarch Marshal

Produces: Infinite +1/+1 counters on a creature, Infinite damage to one opponent

Color identity
RW

Prerequisites

You have a way to deal damage to Red Hulk. You control a creature that has indestructible.

Steps

  1. Give Red Hulk and Ill-Tempered Loner // Howlpack Avenger indestructible using Odric.
  2. Deal damage to Red Hulk.
  3. Red Hulk triggers, putting a +1/+1 counter on it and dealing damage to Ill-Tempered Loner // Howlpack Avenger.
  4. Ill-Tempered Loner // Howlpack Avenger triggers, dealing damage to Red Hulk.
  5. Repeat from step 3.

How to execute this combo

The "Red Hulk + Ill-Tempered Loner // Howlpack Avenger + Odric, Lunarch Marshal" combo takes 5 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: Infinite +1/+1 counters on a creature, Infinite damage to one opponent.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

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