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Absorb

Absorb

Manakosten:

Instant

Regeltekst

Counter target spell. You gain 3 life.

When to play this card

Absorb shows up in thousands of Commander and constructed lists as a staple in its role. EDHREC and tournament data confirm it is widely played — not because it is broken, but because it efficiently fills a slot in your curve or interaction package.

In deckbuilding: Instant — cast in response or during combat. Counter — protect your combo or stop a finisher. Tune the number of copies to your format (1 in Commander, up to 4 in 60-card). If your deck lacks an answer to what this card does, consider sideboard slots or a same-mana-cost alternative.

Zeldzaamheid
rare
Prijzen
$0.39 · €0.30
Legaal in
pioneermodernlegacyvintagecommander
Bekijk op Scryfall

Rulings

  • A spell that can't be countered is a legal target for Absorb. The spell won't be countered when Absorb resolves, but you'll still gain 3 life.

    2022-12-08

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